Showing posts with label War Commander. Show all posts
Showing posts with label War Commander. Show all posts

Monday, January 7, 2013

Tips 1 War Commander



1. Hold level.
The higher the level, the more uncomfortable it will be. Lots of enemies and powerful enemies. Low lvl are usually 'safe'. Moreover, high lvl do not provide additional defense bonus, items, etc.. The trick to hold level? Do not upgrade defense building too quickly.

2. Focus on upgrading attacking power than defensive.
Why? simple, no matter how good the defense can certainly be destroyed by tank spammers. Especially with the recent update, can not queued fixes (hopefully quickly fixed).

3. Do not be have a BEFORE aggressive challenger / mega tank maximum level (or at least lvl 6).
Many alliance are also a bully. The more rarely do we teased them (attack base / depot others) the more rarely do we got attack. Indeed there are a lot of thieves, but be careful when going to retaliate. Preview, whether they are part of the alliance or not. If so, better invited to talk (why steal?). If they do not want, so be it. Write down the coordinates. After being strong, attacked back. Do not be impetuous, it'll actually be a 'farm' and lasting DP

4. Resources (resources).
Easy. Attack just rogue Faction (RF). There is always a level equal to the level of your base near you. The result is faster and safer
Lvl 3 RF: 9.900 lk oil / metal.
Lvl 5: 14 + K lk oil / metal.
Lvl 10 +: hundreds of thousands.
Lvl 20 +: millions.

5. Learning to lure mortar (mortar baiting).
Use dog, Rifleman, buggy, or Humvee. Prepare also tanks (my favorite: razor or challenger) Then send them into the mortar firing range. Furthermore run to another point after mortar fire. Back and forth from A to B. Meanwhile, ordered tanks attack turret (machine gun).

6. Distance is everything.
Note the matter of shooting range. If you've pay attention to this, less likely to fall victim to big on your side. The average tank lvl 6 + is always beyond the reach of turret. Razor had the most long range, even lvl 3 razor was able to out range turret.

7. Use the right unit.
Tanks For destroying the turret. Aircraft (cobra / Warhawk / copter) to destroying mortar. Rifleman For clearing mines and lure mortar.

8. Focus upgrade.
I think, always prioritize the tech center. Upgrade to the maximum level as quickly as possible. Tech center first, then the command center, followed academy. Army adjust to storage tank capacity (the stronger the tanks, army storage upgrade). Oil / metal storage adjust to the needs. This means that if it took 1m oil, make new / upgraded oil storage until it can reach a million. Why? so that do not hurt when stolen by others. Moreover, upgrading storage is very fast. Upgrade tech, command, and academy is really long, so is a priority.

9. Defense.
Well, if you've got strong weapons (tanks, air force , then reinforced mortar, turrets and bunkers plus mine factory. Indeed, the level will rise quickly, but you're ready to face powerful enemies. But if you are to be disturbed a lot from the beginning, no harm strengthening little defenses aka upgrade.

10. Almost forgot, stand ground defense.
Put gatling / hercules right in mortar the position of. Put the mega tanks / challengers right in turret the position of. Then, the command "stand ground" (after the command center lvl 3). If not, the unit will be lured out and massacred by the air force or mobbed. The sign 'stand ground' there is white prisms above.


Saturday, January 5, 2013

Tips guide War Commander

This simple guide that I will post is after you have achieve level 2 which you have obtain the list below and looks like the picture on the right :
  • 1 Command center level 1
  • 1 Storage level 1
  • 1 Power plant level 1
  • 1 Oil pump level 1
  • 1 Metal factory level 1
  • 1 Baracks level 1
  • 1 Gun turret level 1
  • 20 Wall level 1
  • 16 Rifleman level 1
  • 5 Heavy gunner level 1
  • 1 Rhino tank
  • 2 Rocket buggy level 1
  • 12, 570 metal
  • 12, 843 oil

1. Layout Design Base Platoon
With buildings available, immediately make the design by moving the existing building into the middle of the base area that has been determined. this is done in order to hamper while attack and protect the base with Gun Turret

2. Development
Immediately do development of "Metal Storage and Oil Storage"

3. Upgrade
Immediately do upgrade Metal storage, oil storage and Metal factory to level 2. why this upgrade first?? because with building upgrade in advance, you can get the oil and the metal needed to upgrade Command Center to level 2, since upgrading command center to level 2, must be done to continue to upgrade other buildings next levels. after getting enough oil and metal, do an upgrade on the command center to level 2 and wait 10 minutes process. after process is complete do the upgrade back for the building "Oil Pump, Oil storage, Metal factory, storage Metal, Power Plant"

4. Development Again
After command centers  upgrade process is completed, you immediately build "Power plant, Oil Pump, Oil storage, Metal factory, Metal storage , Radio tower, Academy and Gun turent". next is upgrade resource buildings except academy to a higher level.